\n \n \n
\n \n Select Minefield:\n \n \n Width:\n \n {{ config.width }}\n \n \n Height:\n \n {{ config.height }}\n \n \n Number Of Mines: \n \n {{ config.numberOfMines }} of {{ maxNumberOfMines}} tiles\n \n \n Start\n Abort\n \n \n
\n\n\n\n\n","import mod from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./GameConfiguration.vue?vue&type=script&lang=js&\"; export default mod; export * from \"-!../../node_modules/cache-loader/dist/cjs.js??ref--12-0!../../node_modules/thread-loader/dist/cjs.js!../../node_modules/babel-loader/lib/index.js!../../node_modules/cache-loader/dist/cjs.js??ref--0-0!../../node_modules/vue-loader/lib/index.js??vue-loader-options!./GameConfiguration.vue?vue&type=script&lang=js&\"","import { render, staticRenderFns } from \"./GameConfiguration.vue?vue&type=template&id=34bc660c&\"\nimport script from \"./GameConfiguration.vue?vue&type=script&lang=js&\"\nexport * from \"./GameConfiguration.vue?vue&type=script&lang=js&\"\n\n\n/* normalize component */\nimport normalizer from \"!../../node_modules/vue-loader/lib/runtime/componentNormalizer.js\"\nvar component = normalizer(\n script,\n render,\n staticRenderFns,\n false,\n null,\n null,\n null\n \n)\n\nexport default component.exports\n\n/* vuetify-loader */\nimport installComponents from \"!../../node_modules/vuetify-loader/lib/runtime/installComponents.js\"\nimport { VBtn } from 'vuetify/lib/components/VBtn';\nimport { VCol } from 'vuetify/lib/components/VGrid';\nimport { VContainer } from 'vuetify/lib/components/VGrid';\nimport { VRow } from 'vuetify/lib/components/VGrid';\nimport { VSlider } from 'vuetify/lib/components/VSlider';\ninstallComponents(component, {VBtn,VCol,VContainer,VRow,VSlider})\n","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('v-container',{staticClass:\"minefieldTiles\"},[_c('v-row',[_c('v-col',{attrs:{\"justify\":\"center\",\"align\":\"center\"}},_vm._l((_vm.height),function(y){return _c('div',{key:y-1},_vm._l((_vm.width),function(x){return _c('Tile',{key:x-1,attrs:{\"tileValue\":_vm.getTile(x,y),\"xValue\":x-1,\"yValue\":y-1,\"gameIsInitialized\":_vm.gameIsInitialized},on:{\"explored\":_vm.exploreField,\"flagged\":_vm.flagField,\"unflagged\":_vm.unflagField}})}),1)}),0)],1),_c('v-row',{staticClass:\"text-center font-weight-light mb-3\"},[_c('v-col',[_vm._v(\" Time used: \"),_c('b',[_vm._v(_vm._s(_vm.time))]),_vm._v(\" seconds. Number of moves: \"),_c('b',[_vm._v(_vm._s(_vm.numberOfMoves))]),_vm._v(\". Flags used: \"),_c('b',[_vm._v(_vm._s(_vm.flagsUsed)+\"/\"+_vm._s(_vm.numberOfMines))]),_c('br'),_vm._v(\" Fields explored: \"),_c('b',[_vm._v(_vm._s(_vm.fieldsExplored)+\"/\"+_vm._s(_vm.numberOfTiles))]),_vm._v(\". Mines: \"),_c('b',[_vm._v(_vm._s(_vm.numberOfMines))])])],1),_c('v-row',{staticClass:\"text-center font-weight-light mb-3\",attrs:{\"align\":\"center\",\"justify\":\"center\"}},[_c('v-col',{attrs:{\"lg\":\"2\",\"md\":\"4\",\"sm\":\"6\"}},[_c('v-btn',{attrs:{\"block\":\"\"},on:{\"click\":_vm.endGame}},[_vm._v(_vm._s(_vm.ButtonEndGameText))])],1)],1),_c('v-row',{staticClass:\"text-center text-h5 mb-3\",attrs:{\"align\":\"center\",\"justify\":\"center\"}},[_c('v-col',{attrs:{\"lg\":\"6\",\"md\":\"8\",\"sm\":\"12\"}},[_vm._v(\" \"+_vm._s(_vm.GameStatusMessage)+\" \")])],1)],1)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","var render = function () {var _vm=this;var _h=_vm.$createElement;var _c=_vm._self._c||_h;return _c('v-btn',{attrs:{\"tile\":\"\",\"elevation\":_vm.getHeight(),\"color\":_vm.tileStates[_vm.tileValue].color,\"disabled\":!_vm.gameIsInitialized,\"small\":\"\"},on:{\"click\":_vm.explore,\"contextmenu\":function($event){return _vm.toggleFlag.apply(null, arguments)}}},[(_vm.tileStates[_vm.tileValue].icon)?_c('v-icon',[_vm._v(_vm._s(_vm.tileStates[_vm.tileValue].value))]):_vm._e(),(!_vm.tileStates[_vm.tileValue].icon)?_c('div',[_vm._v(_vm._s(_vm.tileStates[_vm.tileValue].value))]):_vm._e()],1)}\nvar staticRenderFns = []\n\nexport { render, staticRenderFns }","